D7VK reaches version 1.1 and adds new frontend and experimental Direct3D 6 support — Direct3D 7-to-Vulkan translation layer runs old games with native performance
D7VK has added experimental Direct3D 6 support, opening up near-native performance for older PC games without emulation.
Vintage game emulation just got another slight boost, thanks to the release of D7VK version 1.1. This Direct3D-to-Vulkan translation layer makes it possible to run old Direct3D 7 games on contemporary hardware, and it got some meaty improvements, including a new front-end, and experimental support for Direct3D 6.
In case you're a little confused, D7VK is a translation layer that turns Direct3D 7 calls to Direct X 9 running under Proton's DXVK layer, thereby taking advantage of DXVK's tried-and-true infrastructure and software ecosystem. Being a mere translation layer, it has a minor performance penalty and can run several times faster than a full emulator like WineD3D.
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